Product Details
Tom Clancy's Rainbow Six Vegas 2

Tom Clancy's Rainbow Six Vegas 2
From Ubisoft

Price: $19.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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Product Details

  • Amazon Sales Rank: #976 in Video Games
  • Brand: Ubisoft
  • Published on: 2008-03
  • Released on: 2008-03-18
  • ESRB Rating: Mature
  • Platform: Xbox 360
  • Format: CD
  • Number of items: 1
  • Dimensions: .58" h x 5.44" w x 7.54" l, .25 pounds

Features

  • Explore Vegas hot spots as the environment changes from dusk to bright daylight to dawn
  • Multiplayer includes 11 smaller maps that force more intense face-offs, 2 adversarial modes, more rewards, and easier access to matches using the improved and intuitive matchmaking system
  • Create your own identity that stays the same in both single player and multiplayer modes and progresses as you do
  • Turn single player mode into co-op mode at any time, just by jumping into the game
  • AI is more challenging than ever

Editorial Reviews

Amazon.com
The sequel to the award-winning next-generation first-person shooter -- returns to Sin City. Tom Clancy's Rainbow Six Vegas 2 is your last chance to rescue America's sexiest city from an escalating terrorist siege that will force you into heart-pounding action from beginning to end. The best are back and this time winner takes all.

Rainbow Six Vegas 2 logo
Back to Sin City
Coordinate with your Team

Coordinate with your Team
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Intense Multiplayer Modes

Intense Multiplayer Modes
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Next Gen Consoles generate realistic lighting effects

Next Gen Consoles generate realistic lighting effects.
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Battle to your hearts content

Taking the fight to the streets.
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What Happens In Vegas, Stays in Vegas...
This is your last chance to rescue America's sexiest city from an escalating terrorist siege. You can play as Bishop, a new member of the Rainbow squad who is soaring through the ranks. Or you can customize your character with experience points earned in both single-player and multiplayer. Choose between a male or female character in the singleplayer mode.

Unprecedented Character Customization
Fully customize your character choose your gender, facial configuration, hair, clothing, and weapons. Exclusive to Xbox 360 you can now take a photo of your face and place the image onto your character using the Xbox LIVE® Vision camera and literally get into the game. A stat-tracking feature observes how your play style, unlocking new weapons and equipment based off your performance. 11 new weapons, 13 multiplayer maps, 2 new game modes, and an improved ranking system makes Vegas 2's multiplayer option easier to locate and join online matches that are already in progress.

Game Features:

  • Ubisoft Montreal Returns - The award-winning studio responsible for the hit game Tom Clancy's Rainbow Six Vegas is back with another unforgettable experience that will bring the Vegas storyline to a startling finale.
  • Bigger, Bolder Vegas – Explore brand-new Vegas hotspots for the first time by day. Whether it's the daylight-drenched Strip or the Nevada desert at dusk, all are superbly rendered in mega-watt Vegas style.
  • Expanded Multiplayer Mode – The highly acclaimed multiplayer that made Tom Clancy's Rainbow Six Vegas a must-have game has been expanded to include more than 10 new close-quarters maps perfect for dramatic face-offs, two new adversarial modes, a deeper rewards system, and improved online matchmaking.
  • Unprecedented Character Customization - Fully customize your character: choose your gender, facial configuration, hair, clothing, and weapons. Even put your own face on your character using Xbox LIVE Vision. Then, complete the Vegas storyline in single-player mode or—for the first time ever in a Rainbow Six game—take your unique character online to battle other fully customized operatives - Xbox 360 version only.
  • Vastly Improved Co-op Gameplay - New single-player maps with multiple entry points make co-op gameplay easier than ever. Have a friend jump into the action anytime, anywhere, and automatically switch from single-player to co-op mode—all without affecting the storyline.
  • Dramatically Revamped AI - Hone your most cunning tactics on terrorists equipped with thermal vision, night vision, and shields. Your enemies react differently each time you engage them—ensuring that no two battles are ever the same.
  • Extensive Tactical Options - Rely on your teammates to provide advanced tactical strategies like thermal scanning and leapfrogging to gain the upper hand against the toughest opponents.
  • More Weapons and Armor - An expanded selection of camouflage, body armor, and weapons adds up to the most customizable Rainbow Six experience yet.
The Story So Far
The terrorist threat to Vegas is still five years away, but the seeds of deceit are soon to be planted. And you, unknowingly, are about to play a central role.

You are Bishop, leader of Rainbow's elite Bravo Team. You've been ordered to a desolate observatory where a hostage stand-off is underway. Your mission is straightforward: infiltrate the observatory and protect the hostages should negotiations fail. But you're experienced enough to know that things have a funny way of not going as planned...

2010 - Las Vegas, Nevada
The tragic events at the observatory are now a memory, but the terrorist threat in Sin City is very real. While Logan Keller is in pursuit of Irina Morales in Mexico, Six has ordered your team to Vegas. There, terrorist mastermind Alvarez Cabrero is hatching a scheme to bring Sin City to its knees—and it's up to your team alone to stop him from turning Vegas into a devastated inferno.

Return to Sin City for the last time in Rainbow Six Vegas 2 and put an end to the terrorist threat. There, you'll unravel a web of betrayal that will take you beyond the events of Rainbow Six Vegas. At a remote hideaway you'll witness the astonishing conclusion that will bring an end to the crisis in Vegas—once and for all.

About Team Rainbow
Team Rainbow is a multinational task force comprising counter-terrorism experts from around the globe. Equipped with state-of-the-art weapons, Team Rainbow is deployed during terrorist crises. When all other attempts have failed, Rainbow is brought in to save the lives of innocent people. They do not negotiate with terror. They destroy it.

Rainbow began as an idea shared by John Clark and Domingo "Ding" Chavez. Clark, a former Navy SEAL and CIA operative, met Chavez during a covert operation in Colombia. During the operation, Chavez was rescued by Clark. After that mission, Chavez joined the Central Intelligence Agency. Clark and Chavez developed a mentor-student relationship over the course of several missions together.

Rainbow was created in 2000. Ding Chavez was made a Team Leader and began recruiting counter-terrorism operatives immediately. Experts in close-quarters combat, demolitions, electronics, surveillances, and reconnaissance were recruited. Snipers, hackers, soldiers, policemen, and contractors were all brought to Hereford, England, where Rainbow shares its headquarters with the British Special Air Service.


Customer Reviews

Screams unfinished.3
I really wanted to like this game. I was really hoping this was going to be a more polished version of Vegas 1. Instead the game seems to have started that way but was pushed out the door long before completion.

The story mode seems to feature more attention to detail than the rest of the game. Multi-player story mode is fairly nice as far as the maps and the gameplay. I really wish they had not trimmed it down to just 2 players in that mode. The AI teammates controlled by player 1, are not incredibly useful other than to act as cannon fodder, luring out bots that have phenomenal accuracy and psychic tracking abilities. The overall storyline is quite forgettable IMHO.

Other gametypes are hindered. Terrorist Hunt has numerous issues. The way the bots 'spawn' in is downright hideous at times. Features have been taken from the control of the player such as the number of respawns. There are countless bugs in the game some major, and many minor. They scream "unfinished" or "hastily slapped together" and it is my belief that this game was released before it was completed. These hinder what would otherwise be a very fun installment of Vegas.

Should be better5
A fantastic follow-up to the best FPS in history. Halo 3, while it had a fantastic story, just isn't nearly as good as the Rainbow series in terms of gameplay. I'll start with the positives...

The weapons are fantastic. The way they shoot, the way they sound, and the way they look. They added a few new weapons, but I'd have liked to see a lot more. In addition, only being able to put one attachment on is a little silly. If you put high cap magazines on, for example, you can't have a scope. Unrealistic to the point of being silly.

They allow us to once again play cooperatively via split screen, online, or system link. THANK YOU! So few devs are letting co-op play get the attention it deserves, and they wonder why their games don't sell.

The new leveling system is wonderful. In the first game, the only way you could unlock the cool looking gear was to play versus online. And guess what? Not everyone likes to do that. This version allows you to get all the experience either online in versus mode, or playing the Co-op story or terrorist hunt.

Wonderful multiplayer options. You have your story, of course, and terrorist hunt, which gives the game unlimited replayability. The new online modes are cool too, if you're into that.

A few "negatives" for the game. First, the difficulty. Some of the silly reviewers found it so difficult that they gave it only one or two stars. Apparently they felt it was just that bad. The game is certainly more difficult than the first game, it sort of has to be. It had to be balanced to allow multiple human players. So although it may be a bit tough on single player, it is perfect when you have your buddies playing with you.

The player customization feature is nice, but unusually limited. In addition, the facial features like facial hair--all look the same. The pictures look different, but when its mapped onto the actual character, they don't really look any different at all. The goatee version--doesn't even have a goatee, lol. This is a mild complaint, because with camo and gear on your head, you never see the face much.

Not a lot of new weapons. Some people may not like the new "kit" system, but I think its pretty nicely done overall.

In a way it does feel like an expansion, as there aren't a lot of new features, but who cares? The first game was the best ever, and I'm perfectly happy having a bunch of new levels to play. They did add the sprint button, which is nice as well.

The BIG problem with this game was one that they claimed to have fixed after the first game. The spawning problem. For those of you who don't know, it is not uncommon at all for terrorists to appear, as if by magic, right in front of you--or behind you, in a room you had just cleared. Instead of populating the map with terrorists at the beginning, they sprinkle them in throughout--there is really no excuse for this. It is lazy game design and purely irresponsible.

And their idea of "difficulty" levels is just as bad as everyone else's. Instead of the logical thing, throwing more enemies at you, they just take away half of your ammo and reduce the number of respawns. Again, lazy design. I would have liked to change my rating from five stars to only 4, or even 3.5.

Enjoyable/Interesting Features4
to start: this game took a while to load. It might have seemed even longer to me, because when I got it on the 24th of March PSN also released a Systems Update. So I had to wait for that to download/install. I started the game. RB6V2 had a patch (1.10). So I had to wait for that to download/install (this one was short). After that the game had to install itself. This took about as long as the Sys Update. It was just kind of ironic since I was anxious to get started.

RB6V2 is a good sequel. I had tried out the first, and it was just ok. The sequel is more enjoyable in my opinion. The ranking system and the new ACES system that allows for you to gain XP and weapons based on your style of play is a nice / welcome touch.

Within a couple of levels I noticed my "Marksman" and "CQB" XP rose very quickly as opposed to my "Assault" XP. So it depends on your personal style of play. Tag a headshot on a guy through a window while repelling will earn you points toward Marksman, while chucking a grenade into a room will get you well on your way towards the next Assault tier. And every other level rewards you with another weapon; while the Ranking system (total XP) seems to be more geared towards personalizing your character.
I especially liked this feature, and am looking forward to unlocking some features later in the game. Just remember that while outfitting your character, certain camo-styles are NOT appropriate for all terrain/situations!
(Kinda like Corky Romano, Brick: "Nice tie." Corky: "Thanks!" Brick: "It should give some lucky sniper a nice target to aim for.")

I also like how you can play through Single-Player (or Co-Op) to gain XP, which can be used Online as well. CoD4 had a similar system, but XP was only gained for ranks, and could only be gained online.
Heh... speaking of which, unfortunately it took me a second or two to get used to the controls after playing CoD4, the L1 is now "Cover" as opposed to the Weapon Scope, which is R3. Made for a couple "interesting" firefights when I first started.


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